Interview Articles "Monster Hunter" series Capcom staff interview the second time

"Monster Hunter" series Capcom staff interview the first time

As "Monster Hunter x CHOGOKIN Collaboration Project",
Rioreus appears as CHOGOKIN!

And Tsujimoto, who is a producer of Monster Hunter for this project
2nd to ask to talk to Fujioka's director.
This time, I tried approaching the deformation to be the core of the gimmick.
Also, it seems that there are memories in the CHOGOKIN of the two.

 

■ deformation gimmick

- Please tell us about the deformation gimmick

Tsujimoto:Toka want to deformation, talk like a want to play Mini, I had to ask from the beginning.
Fujioka:I like going to something twist, deform while or upside down.
Since the guests heard quite impossible, but it has increased the moving point is (laughs).

- Or deformation in the Rioreusu form How are you feeling?

Fujioka:Of course, the original design has been arranged with its own interpretation as a CHOGOKIN, so I just want it to be the atmosphere, or I just want to hold down Coco here as Rio Reus. I was allowed to communicate all the time during supervision, but it became like every time I made a request.
Tsujimoto:I because it is already fully Rioreusu now. it's amazing!
But in the first proposed that I received, I was about the deformation of the weapon.
Fujioka:But, the overall deformation if anyway ... and.
Tsujimoto:Do you would do? And (laughs)
Fujioka:Even so Rioreusu form of foot around the design but it is excellent.
Toka reverse joint, Toka claw portion of the deformation from the boots.
Tsujimoto:Moreover, when the weapon has become Rioreusu, it becomes wings.
Fujioka:It's weapon contains the most original taste. "What should I do any weapon not to the original settings?" I have also gotten like a proposal. But it was also talk like a slash Axe and charge Axe originally.
Inflated talk more and more, in large sword-like coalescing the shield and sword of one-handed sword, now a further 4 Maiha like a heinous likely to form.
Tsujimoto:But it is the strength seems to (laughs).
Fujioka:This weapon is CHOGOKIN original, but it is a design that may actually exist in the game.
Tsujimoto:Not amusing even. cool!

"Monster Hunter" series Capcom staff interview the second time

■ CHOGOKIN

- This time, CHOGOKIN but now collaboration project with, "For your Futari CHOGOKIN or" is probably what kind of image?

Tsujimoto:I think I was longing.
Fujioka:Around the time of our children, it is something rarely was expensive toys that do not fall into the hands. It had flocked to the house of the child to have (laughs).
Tsujimoto:I think there was a sense of quality from those days. It is also heavy, after gimmick is still fun!
Not only decorate, more fun playing.
Fujioka:Most of the punches fly away. I feel like I had MAZINGER Z, but I think I lost the punch (laughs). I'm sure I also had a GOLD LIGHTAN.
Tsujimoto:I also had! After that, or there is a large Iron Man 17 relatives of the house. In feel that prostrate, but it was deformed?
Fujioka:In terms of generations the Godmars, Go Lion, etc. remain in the impression. However, compared to children's CHOGOKIN, the current CHOGOKIN are completely different in the quality of shaping and the perfection as a toy. It is completely for adults.
In particular, I have the impression that recent item are a hobby for developers, and it seems like "Is it profitable?" (Laughs).

"Monster Hunter" series Capcom staff interview the second time

■ Message

"Monster Hunter" series Capcom staff interview the second time

- In the last a fan of everyone you'd like a comment.

Tsujimoto:First look at the real thing, I hope surprised. To its coolness and gimmick.
Fujioka:After all I want you to decorate out of the box. And I have a lot of parts, but I want you to play without fear (laughs). While being immersed in the monster hunter's world view with CHOGOKIN, have the game play along with you. I'm glad if it is pickled in Monhan.
Tsujimoto:"Rioreusu" in to achieve is such an interesting project, that get taken to further get it, be nice and get to feel the dream, and I think.

"Monster Hunter" series Capcom staff interview the second time

If the boy, so should be sure to like, saying like this is (laughs). After that I ask them to hand, just get playing, such as you like.
Fujioka:Because the thing that was exciting from the time when even the planning as we began, have finally become a form, I want to play early.
Tsujimoto:There is something exciting just by looking at it. This CHOGOKIN is exactly like that, so if you see the real thing, you will definitely like it if you get it. It is an item that expands the possibilities of "Monster Hunter" rather than "game".

──Thank you very much.

"Monster Hunter" series Capcom staff interview the second time
Ryozo Tsujimoto

Capcom
Monster Hunter
producer

Ryozo Tsujimoto


■ profile
Involved as an arcade game developed as a planner, then in charge of many of the home-use game software and game planner.
2007 "Monster Hunter Portable 2nd" and later released, consistently serve the producer of the series.

Kaname Fujioka

Capcom
Monster Hunter
director

Kaname Fujioka


■ profile
In 1993, he joined Capcom as a graphic designer.
In charge of the director from the founder "Monster Hunter", it serves as a direction even in the latest "Monster Hunter 4," "Monster Hunter 4G".

CHOGOKIN
Monster Hunter G-class deformation Rioreusu

Manufacturer's suggested retail price: 10,800 yen(tax 8% included)
Release Date: February 28, 2015 (Saturday) will be released

»Product Details here

※ There is no handling in "Tamashii web shop"

© CAPCOM CO., LTD.ALL RIGHTS RESERVED.

Attention

  • Images are for illustrative purposes only.
  • Products may differ slightly from the images and illustrations shown.
  • Please note that products that have been on the market for some time may no longer be produced or sold.
  • Information on this website, such as product names, release dates, and prices, is subject to change.
  • Product release dates refer to their original release date in Japan. If you are looking for release dates outside Japan, please check with a store in your region.
  • If you cannot find information about the status of a product, please inquire with your local retailer.
  • This website includes Tamashii Web Shop products shipped after July 2012.
    Note that some products sold by TAMASHII NATIONS will not be listed on this website.
  • This site lists previously released products with the new tax rate (10%) that would apply if purchased in stores today.
    Please note that the listed price may differ from the initial release price (which applied the previous tax rate).
  • The price listed reflects the manufacturer's suggested retail price including consumption tax.
  • The price on Tamashii Web Shop reflects the retail price including consumption tax.
  • The "Buy Now" button that appears when a Tamashii Web Shop item is available for purchase is a service that allows you to add the desired item directly to the Premium Bandai cart. It may not function due to Premium Bandai maintenance or your device settings.
  • If Premium Bandai experiences heavy traffic, pages on the website, as well as the "Buy Now" button, may not display properly. If this happens, please try again later.
  • If you are using an iPhone, the "Buy Now" button may not work for you outside of Japan. Turning off "Prevent tracking beyond this site" in your browser settings may remedy the situation.

Rate This Page

Did you find this page useful? 

Leave a comment:

LANGUAGE
  • 日本語
  • English
  • 简体中文
  • 繁體中文
  • español
US
  • Japan
  • ASIA
  • US
  • EU
  • LATAM+
Cookie Settings